using UnityEngine; using UnityEngine.SceneManagement; // UI ButtonからSceneの読み込みと再挑戦を行う public class SceneNavigation : MonoBehaviour { public void LoadScene(string sceneName) { SceneManager.LoadScene(sceneName); } public void Retry() { SceneManager.LoadScene( SceneManager.GetActiveScene().buildIndex); } public void Quit() { Application.Quit(); } }