using UnityEngine;

namespace UNSLOW.EffectPractice.FirstTerm.DamageNumbers
{
    [CreateAssetMenu(fileName = "UIAnimationPreset", menuName = "UNSLOW/Effect Examples/UI Animation Preset")]
    public class UIAnimationPreset : ScriptableObject
    {
        [SerializeField] private UIAnimationSettings settings = new();

        public UIAnimationSettings Settings => settings;
    }
}
